All Things Feral!

Feral Druid Knowhow.

Cat Glyphs

Posted by taurs on April 28, 2009

As a cat, there aren’t many major glyphs to pick from; six major, five minor.  Although some of them are better than others for PvE, some PvP.  So, instead of me babbling, lets just get to the breakdown of each of the Glyphs. First, the majors.

MAJORS

Glyph Of Shred:  This glyph refreshes your Rip for an extra two seconds each application of Shred for an extra addition of six seconds.  For all of you keeping score at home, you’d need to Shred three times to get all six seconds, and those six seconds equal three additional Rip ticks. In addition to that, you have to be behind your target for this to be efficient (So, for example, if your tank is horrible at positioning on fights like, lets say Heigan and you have to stay infront of him or else you’ll get killed by the fissures, this is not the glyph for you.)

Glyph Of Mangle:  This glyph increases the Duration of Mangle on the target by six seconds.  This is an excelent glyph for a cat and pretty much would be a Must Have for me.  Mangle increases the damage from Rip, Rake, and Shred while applied.  Being that Rip should be your highest ability on a boss, only possibly second to Melee, any increased damage that can be applied to it is a plus.  Also keep in mind, the bleed from Rip and Rake are not affected by Armor, so they usually deal relitively nice numbers on a highly armored boss or Player, so additional damage, again a plus.

Glyph of Rip:  This glyph increases the durration of your rip ability by four seconds. So, an additional two ticks of Rip.  The nice thing about this you don’t need to use extra energy for the extra time on Rip like Glyph Of Shred does, and also, you do not have to be behind your target.  The down side is, you get one less tick.  All in all, very nice Glyph to have because it’s a for sure 2 ticks, where as with Glyph Of Shred, you might miss a shred, and therefore possibly losing the effect if Rip wears out.

Glyph  Of Berserk:  This on not too PvE in my book, yeah, it’s an extra five seconds of berserk, so 50% less energy per move, and you can’t be feared which means higher dps on a boss that can fear.  But I think you’d possibly get more out of the other glyphs.  The only thing I can see this viable for is Arena or PvP in general to avoid from using trinket or nuking a priest / warlock when they panic and fear.

Glyph Of Savage Roar:  This glyph increases the damage you do by 3% while Savage Roar is up.  Extrodinary in my book, 3% might seem like a whole lot, but over time, it’ll add up.  Especially effective since Savage Roar should ALWAYS be up, or else you’d be losing a lot of DPS.

Glyph of Rake: Honestly, the worst cat Glyph out there, This glyph stops any mob from running away as long as Rake is on them.  Kinda poor considering that nothing in instances after Outlands runs away anymore.  I’d highly stay away from wasting a spot or money on this.

MINORS

Minor glyph wise, there really isn’t a whole lot to choose from.  I also tend to keep the same minor glyphs for booth my cat and bear form specs.

Glyph of Unburdened Rebirth: This glyph allows you to use Rebirth without a reagent.  This is extremely usefull so that you never have the excuse “I forgot my nuts!”, and you have a few places free in your bags because you no longer have to carry the reagent around.

Glyph of the Wild: This glyph lowers the mana cost of your Mark of the Wild and Gift of the Wild spells by 50%.  Not a super strong glyph, but it makes things move faster after a wipe or if someone dies and you rebirth them and need to apply the buff to them without the hastle of drinking, or waiting for mana to regen.

Glyph of Thorns: This glyph increase the duration of Thorns by an extra 50 minutes when applied to yourself, (Increasing the duration to an hour.)  the Extra damage from this is actually a lot better for being a bear, but in cat, if you’re soloing, or accidentally pull aggro, you still get extra damage in.

Glyph of Dash: This glyph reduces the cooldown of Dash by 20% making dash available every 2 minutes and 24 seconds (knocking off 36 seconds).  Can’t really see the utility as a cat other than maybe long fights with lots of movement, or for travel for leveling.

Glyph of Aquatic Form:  Increases the speed of which you swim while in Aquatic Form.  Not very useful as there really arent any instances, except for Coilfang instances, that have water.  Possibly usefull for leveling and that’s about it.

My personal picks:

Major:

  • Glyph of Rip
  • Glyph of Savage Roar
  • Glyph of Mangle

Glyph of Shred was not added to my picks because of the reliablity of having to be behind the mob at all times, and that’s just not ALWAYS an option.  All three of these are useful whether you’re behind, infront, inside, outside, on the side, just plain helpful.

Minor:

  • Glyph of Unburdened Rebirth
  • Glyph of Thorns
  • Glyph of the Wild

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